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Lullaby

About:

 

Lullaby is a single player survival horror game currently being developed for Windows/OSX using the Unreal 4 game engine. The player controls the protagonist of the game, Nikelle Heartford, a college freshman who is looking to make some extra money babysitting. She answers the add of an Ash and Charlie Underwood looking for someone to watch their two little girls, Ella and Willow.

This game is the story of the night Nikelle watches little Ella and Willow, and the horrific truth she discovers about the Underwood family. The player must guide Nikelle in uncovering this terrible secret, risking life and limb to try and escape from this nightmarish hell.

Gameplay:

 

The player controls Nikelle from a first-person perspective, and can only interact with the environment by walking, running, jumping, crawling, breathing, and holding small objects found around the house. By utilizing the timing of holding a limited supply of breath, the player must attempt to help Nikelle sneak through the house and avoid being killed....or worse.

Without the ability to fight back, the player must be cautious when faced with choices in the game. Depending on the actions Nikelle makes, the story will unfold in different ways. This gvies the possibility of playing through the game with a variety of unique outcomes. The decision to hold your breath to avoid being heard, or just making a run for it, will determine the fate of Nikelle.

Development Progress:

 

The game is still in its early stages of development, and no offical release date is currently set. At the moment, Lullaby is being independently developed by me, but this may change in the near future once the game progresses. Lullaby

is currently planned to be free to play, and

will be available from a large variety of

sources.

 

 

 

 

 

 

 

 

Last updated: 07/26/2015

© 2016 Dylan Rothfeld - 3D Modeling & Game Design

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